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August 12, 2017 17:51 | Developing Games Auditory Perception

Features and its educational aim of this znachenie.- games- teach children to isolate the sound, among others, to take it as a signal of any act or event.Pupils are invited to distinguish between hearing the sound of three, each of which signals the emergence of a new guest.The signals vary the tone, height and character of the sound (intermittent, drawl).To solve the problem the child should identify their particular sound and remember what a guest is a particular sound.This requires not only the child's perception of the activity, but also a good memory, as well as the development of thinking.The inclusion of such an important mental processes distinguishes this game from earlier.At the same time, this game is a continuation of the previous ones, as it the children improve their skills that have been acquired by them earlier.

This cooperative play, the conditions for transition to the role-playing game, which is the next step in the development of gaming activities kids.In addition, this game contribu

tes to the further rapprochement of children, parenting skills to behave in a group.It helps the timid and passive kids overcome self-doubt.

Game material.For the game will require sounding toys and various attributes (in the form of elements of the costume), helps to activate the imagination when performing the role of a game.

can use the following sounding toys, tunefully lingering sounds: music box with a handle, a toy accordion, glockenspiel.Impact, intermittent sounds transmit such toys: tambourine, drum, castanets or wooden spoons, wooden hammer and a board.

gaming attributes can serve as elements of the costumes, which are normally used for celebrations: hats with ears bunny.skirts and belts for dolls, cap parsley and a clown, and so forth.

In addition to the game board need a screen to block sounding toys on children's desk.

Game Description and methods of its implementation.The game is played the whole group.The provider embeds children on chairs and sits down in front of them: "Let's play today, as if we are the masters than the guests who will definitely show us something fun, funny and interesting.Today we come to the two petrushek two dolls and two bunny.All of you in turn will be the guests, the hosts.

teacher shows the children cooked attributes: petrushek caps, tabs for bunnies, skirts and belts for dolls.Then he shows that will make guests parsley can run and amuse children, dolls, dancing and bunnies - jump.Educator explains that visitors will be coming on line, and the owners need to guess yourself, who is going to come, and to call him.

«And now - continues educator - listen and learn, as the hosts will learn what the guest is now displayed.If you hear here is so beautiful, twang (playing the accordion), know that now appear parsley.What is the sound - prolonged or intermittent?(Replies children.) If you hear this kind of music here (rotary knob music box or a simple melody performed on glockenspiel) -So, come to us pupa.Under this kind of music they dance to.What it sounds, broaching or like a drum staccato: bang, bang, bang?(Replies children.) Well, if this sounds sound (drum takes and publishes percussive sounds), you know, we rode to the bunnies.They love to jump at such abrupt sounds - gallop, gallop, gallop. "

To the children better remember the sounds, the teacher repeats them again and reminds you what each signal corresponds to the guest.He explains that as soon as the alarm sounds, you all together in unison to call the guests and invite them to enter.If the sound is a riddle to guess, guests will also show what they can do.They all patted the guests and invited them to sit down.So in turn the owners will meet all of their guests.Adult reminds children that such a game they've played ( "Dolls dance».)

tutor chooses two children to the role of each guest and helps them to put on the appropriate attributes.He reminds the children that they will be guests.Guests are outside the door, and an adjoining room, so that through the open door they could see and hear what is going on in the group, the main thing that they were audible signals.(You can sit and the children in the same room at some distance from the group of owners.)

tutor coming to the table with toys, blocking their screen, so they were not visible either guests or hosts, and provides the first signal.Referring to the owners, it offers guests call and invite them.On hearing the invitation, guests come, bow and perform your room (with the help of the tutor).Then, handing his suit to any of the participants in the game, they sit down with the owners.Then applied a new signal for the next couple of guests.The hosts greet new guests.The game continues as long as all children do not visit as guests.

Rules.

1. The home team will have to guess who the guests will be here, to meet them and politely applaud him after the performance.

2. On the role of the guests are selected only those children who were gracious host.

3. Every guest must listen carefully to the signals and learn their own, to prepare, but do not go out and do not get out of the place as long as the owners will not call him.

4. Each guest can he come up with that show hosts, but must agree in advance with the teacher.The best guest is the one who came up with something original and do not violate the rules of the game.

Tips educator.In this game it is important to establish a connection between the audio signal and character.It is better to use familiar from the previous game sound toys, especially the sound that the children know.

particularly attracted to the role of guests in this game the kids.This gives you the opportunity to distribute the role to strengthen the timid, passive children who are shy to speak in front of audiences.These children should choose a pair of bold and more active peers, so that they can feel free and to follow their example.

Well, if active roles will be changed:.. For a visit might come squirrels, soldiers, cats, horses, trained dogs, etc. In performing these roles, it is important to intensify the imagination of children, give them the opportunity to think of himself his speech.

At the end of the game, children-owners can decide who was the best guest, t. E. Whose performance was the most interesting, amusing, unusual.Best guest may be asked to repeat the number.