Games , developing speech and thinking
In almost all games, as described earlier, the children met with gaming operations, which are actively involved and speech and thinking.(These are the two most important mental process is inextricably linked to each other.) But in these games used the level of development of speech and thinking, which the children have already achieved.
Games in this section are aimed at to develop these processes in the necessary unity.
development of a child's speech is in several directions.This articulation and development of, and the expansion of the active vocabulary, and the development of coherent speech, t. E. The ability to express their thoughts in words, and the formation of verbal thinking.All these areas are presented in the games in this section.
to perfect articulation and clarification of the pronunciation of difficult sounds for kids directed only the first two games ( "Wonderful chest" and "pouch, let!").And the emphasis in them is on intonational expressiveness of speech, which ,null, as a rule, su
In most games of this section the word is associated with the movement and the action (real or imagined).In the games "Birthday Doll Alyonushka" and "Where we've been, what we've seen?" Link speech and movement is the basis of the child's thinking: verbal expression of their actions contribute to their awareness and understanding, and the movements and actions of imaginary words filled with concrete content.
In some games, children learn to allocate assignment (function) of the subject.First, contribute to this story, an imaginary situation and action with an object ( "Birthday Doll Alyonushka"), in the future, children learn to formulate the purpose of objects with words zagadyvaya and guessing riddles ( "Who to?»
To develop the child's thinking is very important notonly the selection of material object attributes, and synthesizing them into a single view. The development of this capacity is devoted to a few games in this section. in the game "Guess-ka!" example signs synthesizing gives himself an educator. Together with his assistant (child) he lists the characteristics of the object, t. e. thinks of the puzzle and her children to guess, t. e. build a complete image of the object on the totality of its signs. at the same time, serving as an assistant teacher and listing followed him features of objects depicted in the picture, the children make their firststeps to the description of the object through the analysis and synthesis of its characteristic features.
In the next game the kids had already compared the items on the set of attributes.In the game "Twin Pictures" themselves (as a reference on the tutor) list shown signs of the object, ie. E. Produce elemental analysis and synthesis.Discussing and exchanging experiences, children establish the identity or difference of objects.The game teaches them to reason and draw conclusions.
In the final game of this section ( "Toys-artists"), kids learn to establish meaningful connections and relationships between the characters' actions and understand the different situations of life.Passing through these relationships connected speech, children make sense of the content of life situations.
Thus, the games presented in this section provides an organic link between thought and speech, which is mutually enriching these important mental processes and contributes to the cognitive development of the child.